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 Post subject: about the region and custom logic.
PostPosted: May 29th, 2015, 6:03 am 
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hi guys, idk where to ask this so i just put it where i think it's fine to post.
I'm not entirely sure if the custom logic allows this.

is it possible not to make the other region(let's say region4) spawn until there is no titan left in the area of the other region (let's say region1)?

what i mean here is that, [region 4] won't spawn any titan unless there is no titan in
[region 1].

if we can, can someone tell me an example of how. thanks.
(sorry, i only know the very basic of coding)


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 Post subject: Re: about the region and custom logic.
PostPosted: May 29th, 2015, 6:30 am 
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Well it should be possible with some setup with the ontitanleaveregion and the while statement, but most of the codes arent even really working properly right now, so it would most likely be best to wait until the next update where Rice will hopefully fix most of it before you start trying complicated code like that.

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 Post subject: Re: about the region and custom logic.
PostPosted: May 29th, 2015, 7:17 am 
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I see, thanks for the reply sb101, I guess I need to wait for awhile before I go into codes I don't know how to make.


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