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 Post subject: cowcowtony [MODERN AOT] - What if AOT happens in modern city
PostPosted: March 9th, 2016, 4:26 pm 
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I tried my best to reduce no. of objects to reduce the lag.... so... not every buildings are accessable.

some special features:

Hong Kong style MTR station- 4 accessable exits.
1 residental tall building,
1 hotel building,
1 business building,
2 industrial buildings,
1 school with basketball court,
1 fire service building,
1 basketball court, several seats and tables and gardens and road lamps,
1 long highway, 1 short highway,
1 road with tunnel,
several roads,
1 tank, 1 bus, 2 trucks,
1 gas station.
etc.

Here we go!! the screenshots!

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gameplay video:

phpBB [video]


script:
BELOW THE VIDEO DESCRIPTION
https://www.youtube.com/watch?v=rShEyRAAy6Q


pvp bomb mode, wave mode, simple titan killing mode, role playing, hide and seek are all suitable in this map.

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I also draw manga, please also visit my post in the artwork related to AOTTG forum!


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 Post subject: Re: cowcowtony [MODERN AOT] - What if AOT happens in modern
PostPosted: March 10th, 2016, 9:04 am 
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Hey there o/ Thank you for the awesome map!

I kinda wanted to make a parkour of checkpoints players would have to pass in the fastest possible time for this map. But the thing is, it runs perfectly fine on my computer but some people may not have that chance..

So can I add a few lines to add to the script with checkpoints people can pass?

And can I remove a few objects from the script to make it a bit less heavy and a bit more racing friendly? (removing cars, stripes on the road, etc)

Once again, thank you for the awesome map!


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 Post subject: Re: cowcowtony [MODERN AOT] - What if AOT happens in modern
PostPosted: March 10th, 2016, 10:02 am 
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sure~ u r welcome :D

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I also draw manga, please also visit my post in the artwork related to AOTTG forum!


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 Post subject: Re: cowcowtony [MODERN AOT] - What if AOT happens in modern
PostPosted: March 17th, 2016, 4:53 pm 
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Whoa, I just came back to see another amzing map. It's beautiful. Amazing. Great work!


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 Post subject: Re: cowcowtony [MODERN AOT] - What if AOT happens in modern
PostPosted: October 13th, 2016, 2:23 am 
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Looks Amazing! Can't Wait To Play It!


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