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 Post subject: Paradise Lost
PostPosted: May 28th, 2015, 12:29 pm 
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This is the first map I've made. The goal was to test the editor and see how good it is.
Here are things that should be worked on:
-The editor has no props, making detailed interior impossible to make. Sure you could use thousands of basic shapes to make it but no one has thousands of hours for disposable maps.
-After passing the 1000 object count, the editor became VERY prone to crashing, I even downloaded an alternate browser (did not help). I had to make the finishing touches 1 minute at a time because staying in the editor any longer meant that the next time I clicked view script it would most likely crash
-There should be an option to delete PARTS of objects, as things are now, enterable structures require planning the whole thing ahead. Even then, most people will probably make just one enterance, considering how inconvenient it is.
-The number of structures is too limited, more buildings with the source material in mind should be made (even slight variations would help a lot)

Now for the map, here are some screenshots:


The script:
Spoiler:
http://pastebin.com/zg0LsSL3


The recommended titan size is: /mode size 2.2 2.7
There are 4 spawns: In the woods, in the black castle, in the treehouse, on a roof near the black castle
There are 5 gas locations: In the flying city, in the walled off town, inside the black castle, in the treehouse on the tallest tree, in the woods.
There are well over 50 titan spawns so don't hold back on the number of titans per round.


Unfortunately, I will refrain from making more maps until the editor gets upgraded (a lot)

P.S. please add the option to duplicate objects (with the 2nd one in the same position as the 1st) it would be a viable alternative to increasing the pool of available objects. Also, screenshots only work in windowed mode (even with specialised software), please make it more convenient.


Have fun with the map!


Last edited by ALEXKSA on May 28th, 2015, 1:23 pm, edited 1 time in total.

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 Post subject: Re: Paradise Lost
PostPosted: May 28th, 2015, 12:35 pm 
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Nice map, and you also don't have to view script every time you want to see it. You can do copy to clipboard and paste it in notepad if you want to save it.

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Spoiler:
Image

Spoiler:


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 Post subject: Re: Paradise Lost
PostPosted: May 28th, 2015, 12:48 pm 
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xXSB101Xx wrote:
Nice map, and you also don't have to view script every time you want to see it. You can do copy to clipboard and paste it in notepad if you want to save it.

Thanks, did not know what that does. Too bad it was just an example, it often crashes when selecting things or even just changing textures.


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 Post subject: Re: Paradise Lost
PostPosted: May 28th, 2015, 5:41 pm 
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Awesome map, Alexksa. Keep up the good work.

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Hey there, Griffin here. I make map scripts, but I'm currently unable to take any more requests or work on those already placed, as I'm simply too busy. If you happen across any of my scripts, please leave a Thank!


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