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 Post subject: The Struggle For Trost District (RP) 1.8 Final update!!
PostPosted: April 24th, 2015, 11:40 pm 
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This is Jahkirstien and Griffinbounds work. I no longer only own certain HQ features.

Me and Derpytitan teamed up on this one so we both own the dorms, the lift, the outer wall, and the blockade at the front along with the dock at the river.
I also took pride in adding the rock from the gate!

I Bring you Jah Kirstiends map playable with a lift to make refuel Easier!

I also fixed the titan underground spawning problem!

1.4 Contains..

-Bell tower

-alot more roads and towers

-some trees in the district

this update adds....

more improved and better houses

this includes..

mikasa's gloomy moment toachups including some roads and blocks

increased space between some halls to make it easier to move in.

added window textures to the hq

fixed a little bit of problems with the houses

ok ALOT of improved and better houses

The hold in HQ busted open by titans

this containes....

-all side grasses at walls removed to make roads outa em

new containes.....

-place where mikasa shoves bread in erens mouth ( ͡° ͜ʖ ͡°)

this contains....

-more decorized exterior of hq towers (griffinbound's idea)

-entrance from the dorms to supply room (also griffinbounds idea)

-this update includes....

more outer grass.

Final update containing outer wall houses and a bit of fixes

erens interrogation spot with cannon

outer houses.

Outside The Wall Details Have Been Added

Added dorms for added Realism and good Rping <3

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Dorms For Rping <3

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Outside the wall!

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redo
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mikasa's moment redo

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hole in da wall!
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Must have Skybox!:http://aotskins.com/viewtopic.php?f=74&t=4491

And heres your map!: http://pastebin.com/jfEBFty9


phpBB [video]

An AOT song you might wanna listen too

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I am a mix between artist and map maker but mostly map maker. iF u come across any of my works, often based off of others, leave a thank. Itl be Very appreciated. No I do not take requests

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Last edited by AdrianPlays on June 20th, 2015, 1:45 am, edited 35 times in total.

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 Post subject: Re: Jah Kirstien and Griffinbounds Trost Playable and comple
PostPosted: April 25th, 2015, 9:24 pm 
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Woah, dude. I think you've just made the best Trost on this site! (IT'S SO GOOD LIKE HOLY SHIT)

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Seid Ihr Das Essen? Nein. WIr Sind Die Kirstein!


Last edited by JahKirstein on April 27th, 2015, 9:31 pm, edited 1 time in total.

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 Post subject: Re: Jah Kirstien and Griffinbounds Trost Playable and comple
PostPosted: April 26th, 2015, 1:05 am 
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This Is just update 1

1.2 is coming soon and contains..

-dorms in the Hq

-fixes in the city

1.3 contains...

-outside the wall scenery

-hills houses and more outside the wall!

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I am a mix between artist and map maker but mostly map maker. iF u come across any of my works, often based off of others, leave a thank. Itl be Very appreciated. No I do not take requests

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 Post subject: Re: Trost's Realism 1.3 OUTSIDE THE WALL
PostPosted: April 26th, 2015, 10:36 pm 
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Get Ready For Ultra Realism!

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 Post subject: Re: Trost's Realism 1.3 OUTSIDE THE WALL
PostPosted: April 28th, 2015, 7:32 pm 
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Not to be an attention seeker, but it seems like no one really cares about the work i do for jahn's map

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 Post subject: Re: Trost's Realism 1.3 OUTSIDE THE WALL
PostPosted: April 29th, 2015, 2:57 am 
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AdrianPlays wrote:
Not to be an attention seeker, but it seems like no one really cares about the work i do for jahn's map

you noticed?

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 Post subject: Re: Trost's Realism 1.3 OUTSIDE THE WALL
PostPosted: April 29th, 2015, 6:17 pm 
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whats that supposed to mean

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 Post subject: Re: Trost's Realism 1.4 The Final Update!
PostPosted: May 1st, 2015, 9:33 pm 
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Heads up guys!

There is one more update coming.... The Last one.....

it will have...

-more connectability on the roads

-color of roads changed

-more trost like entrance

-smoothened out roads

hopefully updated buildings!

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 Post subject: Re: Trost's Realism 1.4 The Final Update!
PostPosted: May 7th, 2015, 11:59 am 
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Ok guys this may not be the last update. I've heard more complaints about maneuverability. Give me a way to fix it and I'll get to work with jah. More roads? Sure! If there's anything else we can do? Tell us! Itl be I the next update when done.

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 Post subject: Re: Trost's Realism 1.4 The Final Update!
PostPosted: May 7th, 2015, 12:22 pm 
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wow this is really good

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Check out my other (leave a Image or feedback to each of them ill appreciate it :D) sets here!


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