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 Post subject: Dødens Dal - On halt
PostPosted: December 21st, 2014, 2:43 am 
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Map I've wanted to make for a long time
Now that the script limit is gone, I am free to build what I want! (Mostly)

If you got any ideas, please tell
And to those who have joined or will join my test servers, thank you for helping out

I will release the script when it's done, I always feel bad when giving out something that's not complete

To do List:
Fort and other structures inside and on top of mountains
Zipline(for supplies)
Tunnel exits (for titans)
Tunnels (for humans in case of spawnkill)
Secure spawn
Find a good ground texture (For now - RC City ground texture)
More tall spires and rocks
Smaller objects that makes it easier to tell distances
Eastereggs (not actual eastereggs)
River and ponds
Hanging brigdes
Flags and banners

Edit 1:

I've removed the sharp rocks with the tunnel and replaced it with a spire
Replaced the walls that can be penetrated at certain speed (also got to remove the green-ish color)
Smoothened the mountain and finished the shape around the map
Smoothened sharp piece of mountain on the ground
Made an endless looking desert when looking out the map

Edit 2:

Planning on making the map different, so I'll give the script in case someone want to play it.
Titans still spawn in the walls, and you have to make spawns yourself since waves will be bugged...
Please don't repost the map if you edit it

I lost the will to continue on the map, I might continue on the map some time. For now I am remaking the map, taking the hills around and polishing them. I am removing mountains and hills inside, which will be replaced with something else, if it's successful, I'll make another post with pictures

Script

https://docs.google.com/document/d/1uMP ... XS_mQ/edit


Picture 1

Spoiler:
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Picture 2

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Picture 3

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Testing around, trying to build it bits by bits... until Unity crashes :,I


Picture 4

Spoiler:
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Picture 5

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Testing around with smaller props (4 and 5)


Last edited by Norwaydude on December 26th, 2014, 1:01 am, edited 9 times in total.

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 Post subject: Re: Dødens Dal - WIP
PostPosted: December 21st, 2014, 3:00 am 
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I knew that when the map editor was released there would be a lot of really bad maps with a few good ones, but I always wondered who would be the person to bring us those good maps. Who the Messiah would be. Tis you Norwaydude. (and also Syeo).

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I do take some requests. If you want something PM it to me and I will try to make it. If you do not PM the request I will not accept it.
I do not take map requests.


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 Post subject: Re: Dødens Dal - WIP
PostPosted: December 21st, 2014, 3:08 am 
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KillZone wrote:
I knew that when the map editor was released there would be a lot of really bad maps with a few good ones, but I always wondered who would be the person to bring us those good maps. Who the Messiah would be. Tis you Norwaydude. (and also Syeo).

Many thanks , this means a lot :,D But the map editor is still new, soon people will post tons of amazing maps


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 Post subject: Re: Dødens Dal - WIP
PostPosted: December 21st, 2014, 3:13 am 
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Perhaps, But you will still be known as one of the first to make good maps.

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I do take some requests. If you want something PM it to me and I will try to make it. If you do not PM the request I will not accept it.
I do not take map requests.


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 Post subject: Re: Dødens Dal - WIP
PostPosted: December 21st, 2014, 3:18 am 
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KillZone wrote:
Perhaps, But you will still be known as one of the first to make good maps.

Thank you xD


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