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 Post subject: Re: Recommendations on what is good for modding aottg?
PostPosted: May 18th, 2015, 1:36 pm 
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Thanks for the advice guys, and hatakai...maybe...the idea is kind of abusive, but it's probably a good easy place to start.

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 Post subject: Re: Recommendations on what is good for modding aottg?
PostPosted: May 18th, 2015, 11:12 pm 
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xXSB101Xx wrote:
Thanks for the advice guys, and hatakai...maybe...the idea is kind of abusive, but it's probably a good easy place to start.


Lol if you make it I beg you to let me have a copy or something. Seriously, I BEG YOU

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 Post subject: Re: Recommendations on what is good for modding aottg?
PostPosted: May 18th, 2015, 11:47 pm 
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[link removed cause forum has a few tuts for abusive mods]-kano
Great website. Start with .Net Reflector and reflexil then try the big boy shit. "Real modding"

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 Post subject: Re: Recommendations on what is good for modding aottg?
PostPosted: July 20th, 2015, 2:51 pm 
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I'd recommend starting with .NET Reflector and its add-on Reflexil.
Start with easy things, such as editing values or strings. Once you get some knowledge of C#, at least C# basics, then you might be able to use Visual Studio, but be quiet, because there are a LOT of errors to fix, before you can start making your own AoTTG VS project.

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 Post subject: Re: Recommendations on what is good for modding aottg?
PostPosted: July 20th, 2015, 7:19 pm 
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This thread is 420% zuera
sage it now!


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 Post subject: Re: Recommendations on what is good for modding aottg?
PostPosted: July 21st, 2015, 2:34 am 
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kano wrote:
Hatakai wrote:
kano wrote:
youd need visual studio


Would you happen to know any websites or videos that can teach me how to make mods for aottg?

no you just need to know how to code in c++ I think ... or was it c# I forgot whitch haven't played around with it in awhile


It's using C# programming...


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