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 Post subject: Re: Birth of Levi [v1.2]
PostPosted: December 27th, 2014, 4:25 pm 
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Nah, that wasn't the problem. As RC metioned, there shouldn't be a problem with the number of objects you place but some objects can become messy. In my case, a block with a texture didn't show up and didn't delete it manually, that caused the script to act strange. Now it works fine again and the map already has around 1200~ objects.


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 Post subject: Re: Birth of Levi [v1.2]
PostPosted: December 27th, 2014, 4:29 pm 
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\(T_T)/ OH MY GOD!!!!!!!!! THE BEAUTY....THE ARTISTIC VISION....THE INTRICATE DESIGNS OF ALL THE BUILDINGS!!!!!! Somebody slice my nape or I might turn into a titan and eat you! But, I have one question...was this map inspired after Levi's OVA? xD

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 Post subject: Re: Birth of Levi [v1.2]
PostPosted: December 27th, 2014, 8:01 pm 
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Yep, it's mostly based on the Levi OVA.
v1.3 is released, it now has a more improved ceiling and pillars:

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btw: I sometimes get kicked out and the game says something like connection lost. Does someone else has this problem as well? I'm not sure if it's due to the map or unity or my connection (which should work fine enough).


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 Post subject: Re: Birth of Levi [v1.3]
PostPosted: December 27th, 2014, 11:10 pm 
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This normally happens while I'm being host. When I'm the only one on the server or a few people are joining, it seems to work, but I think when having 10 people on the server, I suddenly lose connection, it could appear randomly though. The game itself doesn't lag and I wasn't able to test it when someone else hosts the map.


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 Post subject: Re: Birth of Levi [v1.3]
PostPosted: December 28th, 2014, 11:08 am 
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You blocked the way to get outside brah D:

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 Post subject: Re: Birth of Levi [v1.3.1]
PostPosted: December 28th, 2014, 11:52 am 
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Sorry, it's fixed now. :D


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 Post subject: Re: Birth of Levi [v1.3.1]
PostPosted: December 28th, 2014, 8:40 pm 
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Yo the code doesen't work man... btw you might remember me we played together once :)


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 Post subject: Re: Birth of Levi [v1.3.1]
PostPosted: February 5th, 2015, 3:30 pm 
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i dont know why but when i copy it to the level script it dosent work
can someone tell me how you copy maps onto the level thing and actully make it uhm work...


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 Post subject: Re: Birth of Levi [v1.3.1]
PostPosted: February 9th, 2015, 4:34 pm 
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another master piece Syeo is this a update cause i can`t see if there is another update xD

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 Post subject: Re: Birth of Levi [v1.3.1]
PostPosted: February 10th, 2015, 1:01 am 
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I will make a post when there's a new update. Due to exams, personal stuff and less ideas for a map I won't be able to do something for a while. This actually concerns other maps, this one should be done completely.
When other things like buildings, etc. will be added to the editor, I'll definately work on it again.

Edit:
I did some replacements on the map, like the pillars and so on. This now is v1.4 and perhaps the final version. I'll do other maps instead. :)

Code:
https://docs.google.com/document/d/10bvG8zitNy6Av3fcwvwVMd31Ww49RKIBwQ97x3f4PjM/edit?usp=sharing


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