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 Post subject: Castle Utgard [UPDATED, AND BOSS FIGHT]
PostPosted: December 13th, 2014, 6:11 pm 
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my buddy Ghosthunter has always wanted a Castle Utgard map, so when the level editor came out I decided to whip this up. It has evolved a lot since I first made it, it probably took a collective 12 hours to make. Some of the new features are an interior, fixed getting stuck in some walls, and realistic fallen bricks/rubble.
I RECOMMEND PLAYING ON DAWN WITH THIS SKYBOX http://aotskins.com/viewtopic.php?f=74&t=3279, AND ON WAVE MODE

If you don't like/want the skybox, just play at night.



Screenshots
Spoiler:
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Reference (pics from the manga, 1st one is just a picture of the caslte, 2nd one may be spoilerish)
Spoiler:
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(very light manga spoiler)
Spoiler:
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Casual Version (gas tanks provided)
http://pastebin.com/8qVA1nrZ

Realistic Version (no gas tanks, survive as long as you can >:D )
http://pastebin.com/izAKCcTf

*NEW*
Ape Titan Boss Version (fight the beast titan, basically an oversized punk with lots of health)
http://pastebin.com/UwqC88hU
TO RECREATE THE BOSS FIGHT, USE THESE COMMANDS AND SKINS
/mode spawn 0 0 0 0 100
/mode size 4 4
/mode health 5500
(add 1k health for each player in your server, up to maybe 12500)
Make sure the max # of titans is 1 in the map menu.
APE TITAN SKIN:

Spoiler:

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Last edited by ToxicPaste on April 18th, 2015, 12:00 am, edited 5 times in total.

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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 13th, 2014, 8:13 pm 
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Why would you post this if you arent going to release it?

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I do take some requests. If you want something PM it to me and I will try to make it. If you do not PM the request I will not accept it.
I do not take map requests.


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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 13th, 2014, 8:48 pm 
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Looks very nice :D


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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 13th, 2014, 11:48 pm 
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KillZone wrote:
Why would you post this if you arent going to release it?

Lots of kinks i need to iron out. Cylinders act like bouncy castles for some reason (no pun intended). Also spawning issues.

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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 14th, 2014, 12:09 am 
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It looks very nice, but i cant tell if its any good because its private, and why would it be private? cant you just PM the map code to the person that wanted the map?

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I'm slowly improving. Need to get a tablet, mouse drawing just... sucks.

My site introduction (Only took me about 5 years): viewtopic.php?f=10&t=11380


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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 14th, 2014, 12:11 am 
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Looks awesome! Would be great for playing against a player made beast titan (punk titan with custom size and skin)


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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 14th, 2014, 1:46 am 
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ToxicPaste wrote:
KillZone wrote:
Why would you post this if you arent going to release it?

Lots of kinks i need to iron out. Cylinders act like bouncy castles for some reason (no pun intended). Also spawning issues.

I meant about it being Private. If you don't plan on releasing it publicly then why post a topic showing it off?

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I do take some requests. If you want something PM it to me and I will try to make it. If you do not PM the request I will not accept it.
I do not take map requests.


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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 14th, 2014, 1:59 am 
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KillZone wrote:
ToxicPaste wrote:
KillZone wrote:
Why would you post this if you arent going to release it?

Lots of kinks i need to iron out. Cylinders act like bouncy castles for some reason (no pun intended). Also spawning issues.

I meant about it being Private. If you don't plan on releasing it publicly then why post a topic showing it off?


he doesn't have to share if he doesn't want to

Mika wrote:
7. No begging for textures if someone decides not to share it.


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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 14th, 2014, 2:22 am 
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Kano wrote:
he doesn't have to share if he doesn't want to
Mika wrote:
7. No begging for textures if someone decides not to share it.

Firstly I'm not begging for the map. Secondly I am curious as to the reason he even posted it if he is not going to release it. It's pointless. There needs to be a seperate forum where people can post their work to show it off.

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I do take some requests. If you want something PM it to me and I will try to make it. If you do not PM the request I will not accept it.
I do not take map requests.


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 Post subject: Re: Castle Utgard [PRIVATE][WIP]
PostPosted: December 14th, 2014, 5:22 am 
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KillZone wrote:
Kano wrote:
he doesn't have to share if he doesn't want to
Mika wrote:
7. No begging for textures if someone decides not to share it.

Firstly I'm not begging for the map. Secondly I am curious as to the reason he even posted it if he is not going to release it. It's pointless. There needs to be a seperate forum where people can post their work to show it off.


I agree, But, from my school records, I'm not a rule breaker, but I'm with this guy! I'd like to know why.

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I DO MAP, AND SOME EASY SKIN REQUESTS!


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