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 Post subject: Sampai's Custom Wave Mode (Custom Logic)
PostPosted: April 17th, 2019, 9:12 am 
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Tired of adjusting settings and restarting your game over and over to make your waves work just right? This set of custom logic just might be perfect for you!

The almost 4000 lines of code allow you to adjust 24 different settings on the fly, mid-wave! Want to spawn a couple extra titans next wave? Just change the increment! Want to change the spawn rates? You can choose from five presets! Survived all the waves and want to do a few more? You can do that too! Almost everything related to titans and waves that you can do with RC's settings can be done with this logic, with the bonus of not having to restart for every little change!

Get it here! --> https://pastebin.com/1hhdFMn6

Important Notes
In order for this logic to function effectively, there are a couple things you'll have to do.
  • Make sure the map is set to Custom (Pause-->Custom Map-->Custom. If you use Waves, none of the settings you adjust with this logic will apply.
  • Make sure there are titan and player spawn points where and only where you want them to spawn. If none are present, they will all spawn in the default map. If you're using a custom map with racing checkpoints, then the initial player spawn isn't of particular importance.
Without use of the Expedition Mod by Tic or another mod with a similar function that adjusts titans' view distance, titans will NOT seek players from any distance like in normal waves. They will instead sit and wander around without any knowledge of your existence until you get close to them. I highly recommend acquiring and using the Expedition Mod to properly enjoy this logic.

Images of Help Menus, as seen in EM with chat box against a blue skybox.
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If you want to see how adjusting titan size and health min/max values affects scaled spawn health relative to size, you can use the following link to adjust the four values in a graph and see the changes in real time. https://www.desmos.com/calculator/1rimnggstk


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