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Posted: October 16th, 2015, 4:16 pm 

As the title would suggest, I've been working on an Outside The Walls map, based on the 57th Expedition, it currently isn't ready for me to release, however I will try to keep this thread updated as the map comes along.

Update 09SEP2017
I apologise to anyone who may have come onto this post in the past two years to find nothing, or commented requesting the script, I took a lengthy hiatus from the game to focus on more pressing things. Note that I am not and have no intention to continue working on this map, deeming it as having accomplished most if not all goals I set out to achieve when construction began. Now, well overdue, the map script: https://pastebin.com/6qCj6x33

Features (16/10/2015)
Humans spawn inside Karanese District.
Multiple abandoned villages scattered around.
Unfinished forest.
Large plains.
One randomly placed very unfinished castle that may or may not be modeled off of Utgard.

If you wish to check out the map for yourself, I often host a server under the name 'SC - Outside The Walls' whilst I'm editing it, so don't be afraid to hop on.

http://i.imgur.com/BMS9q5o.png
http://i.imgur.com/AZbpve5.jpg
http://i.imgur.com/3fMUvu2.jpg
http://i.imgur.com/K4EEZs5.jpg

https://www.youtube.com/watch?v=ABbIia9snbI
Any comments or suggestions are greatly appreciated.

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 Post subject: Realistic & Resized Gas
Posted: September 9th, 2017, 1:44 pm 

Realistic gas texture, resized to be somewhat closer to that of the shows gas stream.

Skin
Image

Screenshot
Image

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Posted: October 20th, 2017, 10:35 am 

Album
https://imgur.com/a/8s4zu

Previews

Image

Image

Image

Image

Do with as you see fit.

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Posted: December 21st, 2017, 1:02 pm 

Around two years ago I made an expedition map that received a good amount attention, alas I stopped playing and didn't end up releasing it until a few months ago. Going back to that map, it astounds me as to how much effort I recall putting into it given I'd say the effort put into this next map is fairly equal to my memories of constructing its predecessor, despite this one being roughly 14x further in length and around the same in width.

https://i.imgur.com/yYoqgsI.png

https://i.imgur.com/ZGiQf1v.png

https://i.imgur.com/PCpVtUH.png

https://i.imgur.com/B6X01PX.png

https://i.imgur.com/O3gpwVH.png

https://i.imgur.com/LU8WTA9.png

https://i.imgur.com/rFieCU4.png

https://i.imgur.com/gvYebkV.png

https://i.imgur.com/Ryp33Wm.png

Script will be released when our next map is complete.

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 Post subject: Trost ~Unity
Posted: December 19th, 2017, 12:25 am 

Past few weeks, some friends and I have been working on becoming completely independent in our map making, opting to create our own models, creating the map in engine and then porting them in-game rather than the RC map editor. This is one of our first maps, albeit incomplete.

https://i.imgur.com/NHWwuiy.png

https://imgur.com/aM7J6sU.png

https://imgur.com/xKxf5tN.png

https://imgur.com/xYTHHXR.png

https://imgur.com/qIJKNJC.png

https://imgur.com/DyiHuH7.png

https://imgur.com/iHPKmCg.png

https://imgur.com/0iRmVZo.png

Credits for the walls go to my good friend Sampai

Updated screenshots will be added to the Imgur album below.
https://imgur.com/a/2uo0w

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 Post subject: Realistic Survey Corps Logo
Posted: September 9th, 2017, 1:37 pm 

Something I've had for a ridiculously long time, never ended up releasing it due to quitting the game for nearly 2 years. Feel free to do with it as you see fit.

Skin
https://i.imgur.com/VD2hdRM.png


Screenshots
https://i.imgur.com/WtWVOjH.png
https://i.imgur.com/md7QECx.png
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